﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;

namespace GameStudio.IDE.Common
{
    public class Settings
    {
        public Settings()
        {
            Version = "Game Studio 0.1";
        }
        [XmlElement("Version")]
        public string Version
        { get; set; }
    }
}
